using UnityEngine;
namespace MeEditor
{
    public class Configure
    {
         //一添加参考图就打开选择图片框
        public static bool OpenSelectPicDialogWhenAddDecorate = true;
        public const string FolderName = "MeEditor";
        public static string ResAssetsPath = Application.dataPath + "/" + FolderName + "/Res";
        static string projectUUID = "W3_Pgame";
        
        public const string PrefabWinFirstSearchPath = "";
        //服务器接口
        public const string ServerUrl = "http://metool.fctaobao.cn/";
        public static string ProjectUUID
        {
            get
            {
#if UNITY_EDITOR
                if (projectUUID == string.Empty)
                {
                    projectUUID = UIEditorHelper.GenMD5String(Application.dataPath);
                }
#endif
                return projectUUID;
            }
        }
    }
}